http://brilliantgameologists.com
May 19, 2013, 10:21:18 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: These boards are now READ ONLY. We've started over! So don't try posting here. Go here www.minmaxboards.com
 
   Home   Help Search Members Login Register  
Pages: 1
  Print  
Author Topic: The Spellshaper - Mundane made magic  (Read 485 times)
0 Members and 1 Guest are viewing this topic.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« on: June 19, 2011, 09:46:42 AM »

A random concept I had. This class isn't complete enough for play, but provides a different view on magic.
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #1 on: June 19, 2011, 09:46:52 AM »

Spellshaper
HD: d6
BAB: Poor


Arcana (Sp): A spellshaper has the ability to perform spell-like abilities known as arcana. Unless otherwise specified an arcana functions like a certain mundane action, except that he uses his Charisma score in place of his Strength score, and his Intelligence score in place of his Dexterity score. He has knowledge of a number of arcana equal to his class level, usable at will. He may change his known arcana whenever he gains a level.



Arcana Effects
The spellshaper constructs arcana by combining effects with a total level equal to half his spellshaper level or less (minimum 1). Some effects are marked as Base effects - each arcana must possess exactly one base effect.

Lv0 Effects
Attack (Base): Perform a melee attack dealing damage as if you wielded a longsword in one hand. For every two spellshaper levels you gain a +1 bonus on the attack roll.
Carry (Base): One item floats alongside you. You may carry a total weight of items equal to your normal carrying capacity (determined using Charisma in place of Strength).
Skill, Active (Base): Select one skill. You make an active check in that skill as a standard action, with no penalty for rushing. You gain a +1 bonus on this check per two spellshaper levels.
Skill, Passive (Base): Select one skill. As a standard action you may grant yourself a +1 bonus on passive checks with that skill per two spellshaper levels for 24 hours.

Lv1 Effects
Acid (Elemental): All damage dealt by the action becomes acid damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.
Close: An action which could normally be performed at touch range is instead performed at Close range (25ft +5ft per caster level).
Cold (Elemental): All damage dealt by the action becomes cold damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.
Electric (Elemental): All damage dealt by the action becomes electric damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.
Fire (Elemental): All damage dealt by the action becomes fire damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.

Lv2 Effects
Empower: All damage dealt by the action is increased by +50%.
Medium: An action which could normally be performed at touch range is instead performed at Medium range (100ft +10ft per caster level).
Sonic (Elemental): All damage dealt by the action becomes sonic damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.

Lv3 Effects
Dispel (Base): You may create a dispel magic effect. Use your ranks in Spellcraft in place of your caster level, with no cap.
Flight (Base): You gain a fly speed equal to half your land speed with good maneuverability.
Force (Elemental): All damage dealt by the action becomes force damage. You deal +1 damage per spellshaper level. If you combine multiple elemental effects the damage is divided evenly between all types.
Long: An action which could normally be performed at touch range is instead performed at Long (400ft +40ft per caster level).

Lv4 Effects
Quicken: You may perform the action as a swift action.
« Last Edit: June 19, 2011, 01:55:13 PM by Prime32 » Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
bkdubs123
Organ Grinder
*****
Posts: 2724


Email
« Reply #2 on: June 19, 2011, 11:40:23 AM »

I love the concept. Several things need clarification, but like you say it's not supposed to be playable yet. Imagine a system with similar abilities that was mundane. Fighters might actually get nice things for once. This is quite an inspirational idea.
Logged
altpersona
Organ Grinder
*****
Posts: 2939


BG forum Emperor Ad Litem


WWW
« Reply #3 on: June 19, 2011, 01:11:30 PM »

looks like a handy dip for energy type abuse.
Logged

The goal of power is power. - idk
We are not descended from fearful men. - Murrow

The Final Countdown is now stuck in your head.

Anim-manga sux.

Agita
Organ Grinder
*****
Posts: 5465


SFT is mai waifu.

Justym2c
« Reply #4 on: June 19, 2011, 01:35:30 PM »

Long: An action which could normally be performed at touch range is instead performed at Close range (400ft +40ft per caster level).
One of these things is not like the others.
Logged

It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

Agita's Awesome Poster Compilation
Lycanthromancer's Awesome Poster Compilation
Prime32
Honorary Moderator
Organ Grinder
*
Posts: 7534


Modding since 03/12/10


« Reply #5 on: June 19, 2011, 01:58:41 PM »

I love the concept. Several things need clarification, but like you say it's not supposed to be playable yet. Imagine a system with similar abilities that was mundane. Fighters might actually get nice things for once. This is quite an inspirational idea.
Feel free to take it in your own direction.

Long: An action which could normally be performed at touch range is instead performed at Close range (400ft +40ft per caster level).
One of these things is not like the others.
No idea what you're talking about. >_>
Logged

My work
DeviantArt
Current games
The tier system in a nutshell:
Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.
Pages: 1
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!