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Author Topic: Traitor's Gambit (Game Thread)  (Read 6968 times)
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Melblen_Cairn
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« Reply #140 on: July 10, 2011, 02:00:18 AM »

If you don't roll another 1 it should 
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
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« Reply #141 on: July 10, 2011, 01:35:14 PM »

  Forgot the roll

Use Computer: 22

 Big Grin
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« Reply #142 on: July 11, 2011, 09:54:26 AM »

He will attempt to move the switch on the blaster to "safety" (move) UTF: (1d20+5=9)  Shake fist
Then Amon charges the ST again (standard): Attack; Damage (1d20+6=13, 2d8+6=17)
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Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren
Melblen_Cairn
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« Reply #143 on: July 11, 2011, 08:12:56 PM »

Round 6 Results!

[Kel] A lightsaber igniting is a sound one never forgets. And Kel had heard it plenty of times during the Clone Wars. For a split second he looks at the trandoshan in surprise, thoughts racing through his head A rogue jedi...how many hundreds of thousands in rewards was that....he seems to be on my side for now....but can you really trust a jedi...Nevertheless, back to more pressing matters. Like this buckethead for example. The dashade quickly snaps out of it and reaches for his sidearm.
Pwah!
The bolt from Kel's sidearm rocks one of the crates the Stormtrooper is hidden behind.

[Seela] "If you guys don't have a spot to lay low then we need to just.....oh my... a Jedi?? Seela stops mid-sentence at the sound of a lightsaber being ignited across the promenade.

[ST7] The target of Kels shot returns fire,
Bathew!
and moves through the adjacent merchant stall to another stack of containers.

[Silten] Seeing as no one is shooting at him, Silten engrosses himself in working on accessing the datapad.

The screen shows writing in a language your not familiar with but from the sound it made your pretty sure is did not do what you wanted it to. It does give you a prompt again so you can likely continue your attempts.

But he recalls a translation program that may help him decipher the datapad.

[Corran] Strakhov fires upon the advancing Stormtroopers, but his aim is off as he tries to take what cover he can find.
Pwah!
As he hunkers down, bolts flying everywhere, he mutters to himself, "Three years. For three years I avoided getting caught up in the fight between the Empire and the Jedi. A fight the Jedi lost. Now I'm in suddenly in the middle of one. Seems as if I chosen a side after all, there's no going back now."
His tone is less than pleased.
Damn, my leg hurts. Suppose I'm lucky though, had that hit me in the head I'd be dead. Well, at least then I wouldn't have to worry about this shitstorm.

[ST3] The third Stormtrooper lays down suppressing fire at Corran's position.
Bathew!

[ST4] Stormtrooper 4 continues to back up and fire at Amon...4
Bathew!
the shot going harmlessly high.

[Rald]The sound of a lightsaber igniting draws Rald's attention. What is a Jedi doing here? Haven't they all been hunted to extinction by now? Refusing to become distracted by events, he fires another shot off at the informer after taking careful aim.
Pwah!
Rald's well placed shot hits the Imperial Informer square in the chest as he reaches out to fire again. The bolt passes through him scorches a hole in the turbo-lift. He falls half in and half out of the turbo-lift.

[ST9] Stormtrooper 9 works in tandem with 10 in firing at Corran..12 and moves up.
Bathew!

[ST10] Stormtrooper 10 rushes up to cover and takes a shot at Corran,
Bathew!
the bolt slamming into the plasteel railing burning a hole through and spider webbing the rest of the sheet with cracks.

[Jerran] "Seela, is this cam droid of your's broadcasting live? Because if any Imperials are seeing a Jedi reveal himself here, it could mean big trouble headed our way..."

"L0-0K was the one broadcasting through the sliced holonet connection. P3-3K is sending footage to my datapad and the portable computer in my bag" Seela replies.

Realizing that there is another Jedi so close-by, Jerran understands the need to perceive others that may be on this station, or any that may be trained even tenuously in the Dark Side of the Force.

You sense 2. One's imprint on the force shows to be about 30 meters from you across the promenade, but does not feel like any Jedi you have met. The second is at the very edge of your senses and is coming from the direction of the planet below. Another you know you have never met, but you can tell it is a youthful imprint left in the force.

[Amon] Amon attempts to use the force again and his mind is still distracted by his previous failure. He charges forward and swings wildly with his lightsaber.
Wooooomm!
the stormtroopers combat training taking over as steps in and ducks under the swing.

Round 6 Ends

Round 7 Begins!

Map

Round 7 Initiative Order
Kel = 22
Twi'lek = 19
Stormtrooper 7 = 19
Stormtrooper 8 = 19
Stormtrooper 1= 15
Stormtrooper 2=15
Silten = 14
Corran = 10
Stormtrooper 3= 10
Stormtrooper 4= 10
Rald = 9
Informer 1= 9
Informer 2= 9
Informer 3= 9
Stormtrooper 5= 5
Stormtrooper 6= 5
Stormtrooper 9 = 5
Stormtrooper 10 = 5
Jerran = 4
Amon = 3
Promenade NPC's = 0
Injured Human Woman = -6
Logged

Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
Nanshork
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« Reply #144 on: July 11, 2011, 09:47:24 PM »

What's the datapad say now?
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Melblen_Cairn
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« Reply #145 on: July 11, 2011, 10:19:26 PM »

Silten
The datapad re-displays the previous message;

You have a move and swift action left for this round after slicing in the quick translator program. You are still in the midst of a fire fight at the moment   Wink
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
LordBlades
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« Reply #146 on: July 12, 2011, 12:31:16 AM »

The stormtrooper's blaster bolt hits the computer console at insignificant distance from Kel's head, leaving a black scorch mark on his neck. That was definitely too close. 1 inch to the right and I'd be dead. This buckethead needs to go. Now Kel takes careful aim with his pistol and shoots at the stormtrooper. With the immediate danger gone, he takes a moment to catch his breath.


Can't believe you rolled a crit and then minimum damage Big Grin

Aim and shoot at stormtrooper 7: 1d20+5=23, 3d6=17 Since I assume that kills him, I catch a Second Wind as a swift action and heal 13 HP.

« Last Edit: July 12, 2011, 12:40:25 AM by LordBlades » Logged
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« Reply #147 on: July 12, 2011, 12:40:33 AM »

Silten sidles up to the sentient next to him, and hopefully says.  "Excuse me, but do you have a plan to get out of here?  Thiss iss all a bit much, and if you have a ship I'm a good mechanic..."  This has all become to much, and the courtesy shown him makes Silten inclined to trust this sentient more than anybody else that's running around shooting each other.
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My babies - A thread of random builds I've come up with over the years.
Notes to self
Melblen_Cairn
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« Reply #148 on: July 12, 2011, 08:46:43 PM »

Pwah!
Kel's shot takes the trooper in the head mid-stride and he crumples lifeless to the deck.

Bathew!
Stormtrooper 3 continues to lay suppressing fire at Corran's position....9 but fails to be an effective threat.

Stormtrooper 4 pushes the select fire switch and opens up at close range...13
Brrrrraaap!
9 damage half is 4 damage.

Stormtrooper 9 continues to coordinate with his partner...19
Bathew!
ST10 gets a +2 from aiding

Stormtrooper 10 takes careful aim and sends a blaster bolt Corran's way...11
Bathew!
the bolt flying wide and hits the turbo-lift.
ST10 cant hit the broadside of a jawa sand crawler apparently.

Maya gasps, "What is...your name?...We must....hurry....before more....troopers...arrive."
Logged

Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
McPoyo
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« Reply #149 on: July 13, 2011, 07:33:55 AM »

"I am called Rald. Where is this apartment of yours? It seems we have no other choice."
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
archangel.arcanis
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« Reply #150 on: July 14, 2011, 08:48:41 AM »

Amon continues his attack on the ST hoping the others are fairing better than himself.
1d20+4=17, 2d8+6=13
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Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren
VennDygrem
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« Reply #151 on: July 14, 2011, 10:24:39 AM »

"More and more just keep coming... we need a way off this station!"

Jerran mentally curses his lack of practical skills in this sort of situation, but then again, he realizes the Jedi have rarely been so close to the brink of extinction. If only he had been trained more before the purge hit...

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« Reply #152 on: July 14, 2011, 05:43:09 PM »

In a matter-of-fact-voice, Strakhov calmly answers Siltens question as he takes careful aim and fires of another bolt, missing the stormtrooper by a feet.

"Nope, can't say I do. But if we get out of this alive, I'd recommend your services to the lady down below with her red bodyguard. Your kind knows their way around a workshop. I'm hoping that she'll have a ship."


http://invisiblecastle.com/roller/view/3109060/
Aim, 2 swift. Fire, standard, talking free. ST on G 15.
Misses.

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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]

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Melblen_Cairn
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« Reply #153 on: July 20, 2011, 10:51:12 PM »

Round 7 Results!

[Kel] The stormtrooper's blaster bolt hits the computer console at insignificant distance from Kel's head, leaving a black scorch mark on his neck. That was definitely too close. 1 inch to the right and I'd be dead. This buckethead needs to go. Now Kel takes careful aim with his pistol and shoots at the stormtrooper. With the immediate danger gone, he takes a moment to catch his breath.
Pwah!
Kel's shot takes the trooper in the head mid-stride and he crumples lifeless to the deck.

[Seela] hiding behinds the crates her head tails betrays her nervousness she otherwise hides quite well.

[Silten] Silten sidles up to the sentient next to him, and hopefully says.  "Excuse me, but do you have a plan to get out of here?  Thiss iss all a bit much, and if you have a ship I'm a good mechanic..."  This has all become to much, and the courtesy shown him makes Silten inclined to trust this sentient more than anybody else that's running around shooting each other.

[Corran] In a matter-of-fact-voice, Strakhov calmly answers Siltens question as he takes careful aim and fires of another bolt, missing the stormtrooper by a feet."Nope, can't say I do. But if we get out of this alive, I'd recommend your services to the lady down below with her red bodyguard. Your kind knows their way around a workshop. I'm hoping that she'll have a ship."

[ST3] Bathew!
Stormtrooper 3 continues to lay suppressing fire at Corran's position, but fails to be an effective threat.

[ST4] Stormtrooper 4 pushes the select fire switch and opens up at close range,
Brrrrraaaap!

[Rald] Maya gasps, "What is...your name?...We must....hurry....before more....troopers...arrive."
and Rald responds, "I am called Rald. Where is this apartment of yours? It seems we have no other choice."

[ST9] Stormtrooper 9 continues to coordinate with his partner,
Bathew!

[ST10] Trooper 10 takes careful aim and sends a blaster bolt Corran's way,
Bathew!
the bolt flying wide and hits the turbo-lift.

[Jerran] "More and more just keep coming... we need a way off this station!" Jerran mentally curses his lack of practical skills in this sort of situation, but then again, he realizes the Jedi have rarely been so close to the brink of extinction. If only he had been trained more before the purge hit...

[Amon] Amon continues his attack on the ST hoping the others are fairing better than himself.
Woooooomm!
the blade cuts through armor, flesh, and bone to leave a long smoking gash across the trooper.

Round 7 Ends

Round 8 Begins!

Map

Round 8 Initiative Order
Kel = 22
Twi'lek = 19
Stormtrooper 7 = 19
Stormtrooper 8 = 19
Stormtrooper 1= 15
Stormtrooper 2=15
Silten = 14
Corran = 10
Stormtrooper 3= 10
Stormtrooper 4= 10
Rald = 9
Informer 1= 9
Informer 2= 9
Informer 3= 9
Stormtrooper 5= 5
Stormtrooper 6= 5
Stormtrooper 9 = 5
Stormtrooper 10 = 5
Jerran = 4
Amon = 3
Promenade NPC's = 0
Injured Human Woman = -6
« Last Edit: July 23, 2011, 10:09:02 AM by Melblen_Cairn » Logged

Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
LordBlades
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« Reply #154 on: July 21, 2011, 02:50:25 AM »

Kel takes advantage of the first moment since the beginning of the fight when nobody's shooting at him to reload his repeating blaster. He then peeks over the computer console to assess the battlefield situation.
1 move action to reload, second move action to stand up from prone (still crouching behind the computer console for cover though).

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VennDygrem
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« Reply #155 on: July 21, 2011, 09:45:35 PM »

Jerran retroactively attempts to detect the nature of the force-users in the vicinity, but finds his mind clouded. He extends his concentration to break through the fog.
UtF: 1d20(4)+7=11

Doesn't make it, so I'm spending the next round doing the same thing.

UtF: 1d20(6)+7=13

Still not good enough. D:
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« Reply #156 on: July 22, 2011, 12:53:35 AM »

Silten nods to Corran and says, "I'll jusst sstick with you then, if you don't mind."  He then pulls out his blaster pistol and sighs softly, muttering "I jusst detesst all of thiss violencce."  He then shoots at the nearest stormtrooper.

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My babies - A thread of random builds I've come up with over the years.
Notes to self
archangel.arcanis
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« Reply #157 on: July 22, 2011, 09:30:30 AM »

Attempting to contact the other force user (UTF: (1d20+5=8)) Amon sees it is futile right now. Seeing as this isn't really working right now he will turn off his saber and put it away.
Next round he plans on taking the trooper's blaster and using it so he isn't in full view of the station with a saber.
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Clerics and Druids are like the 4 and 2 in 42. Together they are the answer to the ultimate question in D&D.
Retire the character before the DM smacks you with the Table as the book will feel totally inadequate now.-Hazren
Melblen_Cairn
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« Reply #158 on: July 23, 2011, 10:48:46 AM »

Kel
You see the Trandoshan cut through the trooper he was facing and you see three other troopers remaining. They seem to be concentrating their fire up at those on the second floor at the moment.
Since your not doing anything this round beyond that, your cover is considered improved as you used a move to get up and just peer over it.

"Peek, stay here and keep recording." Seela gets up and begins to hurry through the nearby stall passing Jerran as she goes, "Well we can't just wait around here forever, let's go." She takes cover behind a crate as she waits for Jerran to keep up
move to stand, and move to Z9. She will wait until you have completed what Jerran is doing for this round.

Maya answers Rald, "Help me up.... I can...show you....we must get past them..." pointing back at the three stormtroopers blocking the way. "and we must...be cautious...once off the...promenade. They will not...stop looking...for us.
Logged

Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
McPoyo
Organ Grinder
*****
Posts: 3783



Email
« Reply #159 on: July 23, 2011, 11:56:13 AM »

Rald motions across the Promenade as he helps up Maya. "Lead the way"

If she weighs less than 60 kilos, I carry her instead.
Logged

A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
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