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Author Topic: Traitor's Gambit (Game Thread)  (Read 7178 times)
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McPoyo
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« Reply #120 on: July 04, 2011, 10:00:03 PM »

"No, I just got here. Maybe one of them has a place," Rald explained, pointing over to Jerran and the Twi'lek.

No sooner had he finished that pointing than a blaster bolt burned into his arm. "Son of a hutt! That burns!" pulling his blaster from it's hidden holster, he snapped off a return shot.
1d20+1=14. I don't know that hits, but if it does, here's the damage:3d6=17. DAMNIT! Such a great damage roll Sad
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A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
VennDygrem
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« Reply #121 on: July 04, 2011, 10:09:34 PM »

"Alright, well I'm sort of new to the anti-establishment lifestyle. But the second suggestion still stands, I could probably convince someone to take us with them assuming we can get there unnoticed."
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Nanshork
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« Reply #122 on: July 04, 2011, 10:19:09 PM »

Silten reaches into his pocket and pulls out the strange object to examine it, temporarily distracted from his situation.

We can say that I've got a jacket on with pockets.
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Melblen_Cairn
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« Reply #123 on: July 05, 2011, 12:12:09 AM »

Rald technically goes before the Informer, but your basically on the same initiative count so if you wanted to wait until after you get shot and return fire then I'll allow it. Otherwise we can say he was aiming at you and you got a shot off first

Silten
It's a datapad....and it's not yours...



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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
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« Reply #124 on: July 05, 2011, 12:52:35 AM »

Silten activates the datapad, trying to figure out what is on it and where it could have come from.

I'm assuming that I can do this as it was a move action to pull it out so I still have a standard to fiddle with it a little bit.
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archangel.arcanis
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« Reply #125 on: July 05, 2011, 09:58:34 AM »

Smiling a sharp toothed grin. You made the mistake helmet for brains.
Move Object: (1d20+5=12)
More than a little disappointed that that didn't work how he wanted Amon pulls his lightsaber from its holster under his cloak.
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Melblen_Cairn
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« Reply #126 on: July 05, 2011, 10:09:15 PM »

Silten
You flip on the Versafunction85micro datapad. Much of it appears to be encrypted from you at this time.
This datapad is unfriendly to you currently. You may work to improve access next round if you wish as a full round action.

Pwah!
Rald's return shot slams into the turbolift the Informer is standing half out of.

If the Stormtrooper didn't know Amon's true nature before with the failed attempt with the force he is certainly does now..
Vzzzzzzshhmmmmmmm!
"Oh Feke!" from the Stormtrooper and an astonished gasp from the patrons of the casino you are standing in.
I just put blue on there, but did you have a different lightsaber color in mind?
« Last Edit: July 06, 2011, 08:33:49 AM by Melblen_Cairn » Logged

Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
Melblen_Cairn
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« Reply #127 on: July 06, 2011, 11:43:27 PM »

Round 5 Results!

[Kel] Kel drops down behind the computer console and turns his attention towards the two stormtroopers approaching from the east to cut off their retreat Welcome to the party. Allow me to give you a warm welcome. he mutters as he squeezes the trigger of his repeating blaster and releases a long burst. Damn! he curses as the weapon charge indicator turns from green to red

The oncoming stormtroopers seem to have been forewarned about heavier arms fire and are not approaching close togather, though they are hurrying to get on the scene and have disregarded moving from cover to cover. Kel whirls about and bracing his light repeating rifle and lets go the rest of the clip,
Brrrraaaap!
one of the stormtroopers falls in the hail of blaster fire, smoking holes in several parts of his body.

As the stormtrooper falls, Kel turns back to Seela: Fully agree to what you said earlier. Time to make ourselves scarce. So, where to?

[Seela] "Fastest way out of here would be that bank of turbo-lifts further down" Seela points toward the "west" and you can see where she is indicating. "Can't return to the apartment I have rented here, likely going to be watched now."

[ST7] Stormtrooper 7 seeing his counterpart drop from their choice to rush in chooses to seek cover from the dashade and his repeating blaster.

[Silten] Silten moves thirty feet up the hallway in as non-threatening manner as possible, hoping that he doesn't get shot. As you stand from your crouch you feel an item shift in a pocket that you were not aware being there before the last few minutes. Silten reaches into his pocket and pulls out the strange object to examine it, temporarily distracted from his situation. It's a datapad....and it's not yours...Silten activates the datapad, trying to figure out what is on it and where it could have come from. You flip on the Versafunction85micro datapad. Much of it appears to be encrypted from you at this time.

[Corran] As Silten quickly hurries away, Strakhov advance forward, continuing to talk to the Sslussi.
"You should get out of here as quickly as you can. Once the imperials show up, they're not going to be so particular of who to blame for this. You're not a human after all. Don't take the risk, get out and put some distance between yourself and wherever the hell we're going."

Wherever that might be. Worst part is that if there's not enough ships around here, he might not have any other choice than to join in on our escape and hope that we can get away without notice. If we manage one. Stuck between a Sand Panther and a Banshee Bird.
Strakhov fires a bolt down towards the Stormtrooper hidden behind the crates.
Pwah!
Corran's shot blasts into a storage crate the trooper was using for cover.

[ST3] As a searing bolt slams into the storage crate he was taking cover behind, Stormtrooper 3 stands up and backs into the doorway of mechanical allies. Used droid parts spill out of ruined container.

[ST4] Stormtrooper 4 withdraws from Amon's great swing to give him space. "Big mistake scale-face." and opens fire...10
Bathew!
and hitting the wall and further damaging the door mechanisms.

[Informer 2] Informer 2 takes a shot at Rald,
Pwah!

[Rald] "No, I just got here. Maybe one of them has a place," Rald explained, pointing over to Jerran and the Twi'lek.

No sooner had he finished that pointing than a blaster bolt burned into his arm. "Son of a hutt! That burns!" pulling his blaster from it's hidden holster, he snapped off a return shot.

Pwah!
Rald's return shot slams into the turbolift the Informer is standing half out of.

[ST9] Stormtrooper 9 moves onto the scene and sends a shot up at Corran....8
Bathew!
the bolt slams into the side of the turbo-lift.

[ST10 Stormtrooper 10 moves onto the scene and also fires up at Corran.....13
Bathew!
the bolt taking a sizable chunk out of the permacrete mezzanine.

[Jerran] Looking back to the Twi'lek, Jerran says, "I don't suppose you'd be able to hijack a small merchant ship or something if we can get to the docking bay? Or, I might be able to convince someone to take us out of here if we can get there without provoking the attention of any more troopers..."

"Hijack?!?!, ship-jacking is a serious crime. I am no thief." says an astonished Seela.

"Alright, well I'm sort of new to the anti-establishment lifestyle. But the second suggestion still stands, I could probably convince someone to take us with them assuming we can get there unnoticed."


[Amon]Smiling a sharp toothed grin. You made the mistake helmet for brains. Attempting to use the force, he fails to maintain the proper focus. More than a little disappointed that that didn't work how he wanted Amon pulls his lightsaber from its holster under his cloak.

If the Stormtrooper didn't know Amon's true nature before with the failed attempt with the force he is certainly does now..
Vzzzzzzshhmmmmmmm!
"Oh Feke!" from the Stormtrooper and an astonished gasp from the patrons of the casino you are standing in.

[Maya] Maya responds to Rald as best she can."We can... head to... my place... but if they.... know who I am.... then... they know where.... I am staying. Do you have.... a place...to hide?"

Round 5 ends

Round 6 Begins!

Map

Round 6 Initiative Order
Kel = 22
Twi'lek = 19
Stormtrooper 7 = 19
Stormtrooper 8 = 19
Stormtrooper 1= 15
Stormtrooper 2=15
Silten = 14
Corran = 10
Stormtrooper 3= 10
Stormtrooper 4= 10
Rald = 9
Informer 1= 9
Informer 2= 9
Informer 3= 9
Stormtrooper 5= 5
Stormtrooper 6= 5
Stormtrooper 9 = 5
Stormtrooper 10 = 5
Jerran = 4
Amon = 3
Promenade NPC's = 0
Injured Human Woman = -6
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
LordBlades
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« Reply #128 on: July 07, 2011, 12:20:54 AM »

Vzzzzzzshhmmmmmmm!

A lightsaber igniting is a sound one never forgets. And Kel had heard it plenty of times during the Clone Wars. For a split second he looks at the trandoshan in surprise, thoughts racing through his head A rogue jedi...how many hundreds of thousands in rewards was that....he seems to be on my side for now....but can you really trust a jedi...Nevertheless, back to more pressing matters. Like this buckethead for example. The dashade quickly snaps out of it and reaches for his sidearm.


Draw the pistol again (while still holding the light repeating blaster in the other hand) and shoot at the stormtrooper at AJ10:

1d20+5=18, 3d6=9

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« Reply #129 on: July 07, 2011, 01:43:52 PM »

Strakhov fires upon the advancing Stormtroopers, but his aim is of as he tries to take what cover he can find.

As he hunkers down, bolts flying everywhere, he mutters to himself:
"Three years. For three years I avoided getting caught up in the fight between the Empire and the Jedi. A fight the Jedi lost. Now I'm in suddenly in the middle of one. Seems as if I chosen a side after all, there's no going back now."

His tone is less than pleased.

Damn, my leg hurts. Suppose I'm lucky though, had that hit me in the head I'd be dead. Well, at least then I wouldn't have to worry about this shitstorm.


http://invisiblecastle.com/roller/view/3100382/

Shoots at Stormtrooper at B15, misses, uses a move action to hunker down and try to be as small of a target as he can manage.
Current HP: 26
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« Reply #130 on: July 07, 2011, 03:06:18 PM »

Seeing as no one is shooting at him, Silten engrosses himself in working on accessing the datapad.

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Melblen_Cairn
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« Reply #131 on: July 08, 2011, 10:43:23 PM »

Pwah!
The bolt from Kel's sidearm rocks one of the crates the Stormtrooper is hidden behind.

"If you guys don't have a spot to lay low then we need to just.....oh my... a Jedi?? Seela stops mid-sentence at the sound of a lightsaber being ignited across the promenade.

The target of Kels shot returns fire....22, Natural 20
Bathew!
 and moves through the adjacent merchant stall to another stack of containers.
6 damage to Kel



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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
VennDygrem
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« Reply #132 on: July 08, 2011, 11:09:13 PM »

"Seela, is this cam droid of your's broadcasting live? Because if any Imperials are seeing a Jedi reveal himself here, it could mean big trouble headed our way..."

Realizing that there is another Jedi so close-by, Jerran understands the need to perceive others that may be on this station, or any that may be trained even tenuously in the Dark Side of the Force.

Full-round action to Sense Force: UtF: 1d20(17)+7=24

Succeeding on a DC 15 allows me to sense other Force Users out to 100 km, knowing the number of them, their approximate distance and direction from me, and whether I've met them before or not. Force Users can attempt to hide their presence by meeting or exceeding my UtF check.
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McPoyo
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« Reply #133 on: July 09, 2011, 08:06:25 AM »

The sound of a lightsaber igniting draws Rald's attention. What is a Jedi doing here? Haven't they all been hunted to extinction by now?

Refusing to become distracted by events, he fires another shot off at the informer after taking careful aim.

Aim, then fire: 1d20+1=12, 3d6=16. Ugh. Apparently I'm not hitting during this fight.
Logged

A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
Melblen_Cairn
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« Reply #134 on: July 09, 2011, 01:03:00 PM »

"L0-0K was the one broadcasting through the sliced holonet connection. P3-3K is sending footage to my datapad and the portable computer in my bag" Seela replies.

Pwah!
Rald's well placed shot hits the Imperial Informer square in the chest as he reaches out to fire again. The bolt passes through him scorches a hole in the turbo-lift. He falls half in and half out of the turbo-lift.

The third Stormtrooper ..16 lays down suppressing fire at Corran's position.
Bathew!
-2 on Corran's next attack roll

Stormtrooper 4 continues to back up and fire at Amon...4
Bathew!
the shot going harmlessly high.
fires and moves to V23

Stormtrooper 9 works in tandem with 10 in firing at Corran..12 and moves up.
Bathew!
moves up to G15 for cover and assists ST10. ST10 will get a +2 to hit on it's next attack roll against Corran

Stormtrooper 10 rushes up to cover and takes a shot at Corran...15 (rolled a 13 but forgot to also add in the +2)
Bathew!
the bolt slamming into the plasteel railing burning a hole through and spider webbing the rest of the sheet with cracks.
moves up to G18 for cover.

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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
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« Reply #135 on: July 09, 2011, 01:50:37 PM »

Silten

The screen shows writing in a language your not familiar with but from the sound it made your pretty sure is did not do what you wanted it to. It does give you a prompt again so you can likely continue your attempts
Give me a Knowledge Technology check before you give another go at it please
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
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« Reply #136 on: July 09, 2011, 03:07:15 PM »

Knowledge: Technology: 10

I rolled a 1.   Bang Head
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Melblen_Cairn
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« Reply #137 on: July 09, 2011, 04:24:07 PM »

Silten
You should be able to slice a translation program in to be able to read the language it it in.
We'll say you have a simple one built on a datacard
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
Melblen_Cairn
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« Reply #138 on: July 09, 2011, 08:52:03 PM »

Jerran
You sense 2. One's imprint on the force shows to be about 30 meters from you across the promenade, but does not feel like any Jedi you have met. The second is at the very edge of your senses and is coming from the direction of the planet below. Another you know you have never met, but you can tell it is a youthful imprint left in the force.
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Wisdom has two parts; Having a lot to say and not saying it.

GM for Dawn of Defiance
Eliana Toiba Abijah in Isle Noir: Bad Karma.
Rose Marie Wentworth in The Artifact: Prologue
Nanshork
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« Reply #139 on: July 10, 2011, 01:03:12 AM »

Seeing as he continues to remain safe, Silten tunes out what is going on around him.  "I'll ssort you out, ssee if I don't," he whispers to the datapad as he starts to slice programs into it.

Slicing in the translation program.  The program would translate things into Sluissi in preference over any other language.
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My babies - A thread of random builds I've come up with over the years.
Notes to self
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