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Author Topic: Feats and ACFs on this 3.5 20 lvl Cleric/Wizard/Lyrist  (Read 1346 times)
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DavidWL
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« Reply #20 on: April 10, 2011, 03:18:59 AM »

#16 'better spell list access'? I'm going to wait till tomorrow to look over your chameleon builds, but i don't know how you could have much better access than my build. Certainly i've lost some 'punch', but .. .  did you notice the versatile spellcaster? It gives complete and spontaneous access to both the entire cleric and wizard list?

Yes, the build is a bit sad in the 5th to 8th range, but not too bad. I've always been pretty good about finding something to do.
I'll go look at your builds. And thanks in advance, i know you'll have a lot of good stuff.

The class is here:
http://www.wizards.com/default.asp?x=dnd/iw/20041210b

The chameleon handbook is here:
http://brilliantgameologists.com/boards/index.php?topic=8750.0

Versatile spellcaster lets you cast "a spell you know" - not any spell.  Still, it is a good feat for that build.  

Note that the builds I list are pretty min-maxed, and you may not want all of those tricks or sources, but the option is nice.

While I still think a chameleon build is better for your purposes, if you want a mystic theurge build, I'd recommend:

Cleric 1/Wizard 1/Bard 1/Mystic Theurge 7/Fochlucan Lyrist 10
* Kobald and Trickery Domains (for trapfinding, etc.).  
* Able Learner for good skill access, Focus on Int for good skill points

Best,
David
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Non-PC activities like out of combat healing should be left to wands and NPCs. It's not fun to play a walking wand of CLW. Likewise, being a combat wall is not a viable PC role. A Wall of Force could do that.

-Sort of, but you left out the important note that a Wall of Force does it better.

Quote from: Runestar / skydragonknight
The most powerful character is the one that you actually get to play.

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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
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CrimsonDeath
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« Reply #21 on: April 10, 2011, 04:15:46 AM »

#16 'better spell list access'? I'm going to wait till tomorrow to look over your chameleon builds, but i don't know how you could have much better access than my build. Certainly i've lost some 'punch', but .. .  did you notice the versatile spellcaster? It gives complete and spontaneous access to both the entire cleric and wizard list?

Yes, the build is a bit sad in the 5th to 8th range, but not too bad. I've always been pretty good about finding something to do.
I'll go look at your builds. And thanks in advance, i know you'll have a lot of good stuff.

The class is here:
http://www.wizards.com/default.asp?x=dnd/iw/20041210b

The chameleon handbook is here:
http://brilliantgameologists.com/boards/index.php?topic=8750.0

Versatile spellcaster lets you cast "a spell you know" - not any spell.  Still, it is a good feat for that build.  

Note that the builds I list are pretty min-maxed, and you may not want all of those tricks or sources, but the option is nice.

While I still think a chameleon build is better for your purposes, if you want a mystic theurge build, I'd recommend:

Cleric 1/Wizard 1/Bard 1/Mystic Theurge 7/Fochlucan Lyrist 10
* Kobald and Trickery Domains (for trapfinding, etc.).  
* Able Learner for good skill access, Focus on Int for good skill points

Best,
David
And where are you getting evasion?  Shape Soulmeld (Impulse Boots) and Open Least Chakra (Feet)?  Or maybe the Open Least Chakra spell?  (Might be a good idea to Extend it or something so the timing on re-casting it isn't so tricky.)  Or are you going the Ring of Evasion route?  (Never did like that one.)
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DavidWL
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« Reply #22 on: April 10, 2011, 04:41:23 AM »

Doesn't matter - whatever the poster likes ... all the choices are in the Fochlucan Lyrsit's guide.

Best,
David
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Some Cool Quotes
Quote from: unknown
Non-PC activities like out of combat healing should be left to wands and NPCs. It's not fun to play a walking wand of CLW. Likewise, being a combat wall is not a viable PC role. A Wall of Force could do that.

-Sort of, but you left out the important note that a Wall of Force does it better.

Quote from: Runestar / skydragonknight
The most powerful character is the one that you actually get to play.

Quote from: Operation Shoestring
I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
DavidWL's Random Build Archive
jeffrie
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« Reply #23 on: April 10, 2011, 11:43:32 AM »

Good morning.
 
I refuse to take any type of mechanical/item Evasion, or any sort that could be turned off by some sort of dispel or loss of item/etc.

#16. Yes i know that VS only lets you cast a spell you know (by trading in two), which includes alot of spells in this build.
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« Reply #24 on: April 10, 2011, 12:01:09 PM »

My FL dual 9's build, from this thread.

Cloistered Cleric 3/Wizard 1/Mystic Theurge 2/Arcane Hierophant 2/Spelldancer 2/Fochlucan Lyrist 10
The big daddy.  Bamboo Spirit folk, with at least 1 flaw, cheese the spell level requirement for MT, snag Initiate of Mystra, and watch the carnage.  You have a fractional 16 BAB, dual 9's, and all the means of persisting or extending (or hell, chaining for party buffs) you'll ever need.
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PlzBreakMyCampaign
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« Reply #25 on: April 10, 2011, 12:36:31 PM »

or any sort that could be turned off by some sort of ... loss of item/etc.
If you plan on losing your items for long periods of time then you might think about VoP. Wait, now I know something's wrong here. 
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jeffrie
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« Reply #26 on: April 10, 2011, 08:03:44 PM »

I know you said something funny, because you're laughing, but i don't get it.

Somebody explain it to me. What's VoP?
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"That's one for the good guys.
Current score: Evil 923,472,810, Good 1."

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CrimsonDeath
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« Reply #27 on: April 10, 2011, 08:22:10 PM »

Somebody explain it to me. What's VoP?
Vow of Poverty, a feat from Book of Exalted Deeds.  It requires that you not own anything but one normal outfit, one nonmagical simple weapon, a back with one day's worth of food and water, and a spell component pouch, while maintaining a good alignment and never performing an evil act and donating your share of the party's treasure to charity.  It grants several bonus Exalted feats (which require the good alignment and no evil acts), although there aren't many to choose from so you'll probably get some you don't really want toward the end (and may even run out of ones you qualify for), along with several extraordinary and supernatural effects that generally aren't quite as good as magic items appropriate to the appropriate wealth for your level.
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jeffrie
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« Reply #28 on: April 10, 2011, 08:44:31 PM »

Yeah, i just found it and read it. Really kinda kool, but limiting in some ways. I mean you can't even borrow a good weapon during a fight, much less re-provision with a certain tool for the job.. . . . nah, i think not?
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"That's one for the good guys.
Current score: Evil 923,472,810, Good 1."

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jeffrie
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« Reply #29 on: April 12, 2011, 10:36:58 AM »

Thought i'd dabble with planning the epic progression before i finished the feat choices, etc.

Ok, i've learned a bit about epic progression and epic feats. Seems there is no Epic Fochlucan on record, and the epic Theurge gives an even/odd divine/arcane progression with one feat every six levels. Lame. The best Lyrist could hope for would be the same, but with advancing music and lore alternately also?

Still there are four levels of Theurge left before that, and they advance both classes. Sounds easy enough. But then what?

Well, i refuse to plan the build much past 30, so there are about 6 levels to look at. I was thinking of going for something else, rather than endure the mystic theurge epic progression.

So.. . any suggestions on a good, fairly simple, 6 level run to synergize the current build?#
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Current score: Evil 923,472,810, Good 1."

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Rebel7284
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« Reply #30 on: April 12, 2011, 11:40:28 AM »

Dweomerkeeper for supernatural spells [Complete Divine Web Enhancement]
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jeffrie
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« Reply #31 on: April 12, 2011, 12:46:06 PM »

Dweomerkeeper. thanks.
I think i just read it. Not in the WE, but in the bible. Supernatural spell skips Spell resistance 1/day@4 plus once every other. Skipping SR sounds rather kool as an SA. Skills are lame, but what the H, by then my skills should be buff enough from first level rogue, 10FL, and high INT. I could find tune any skills cross class for that matter.

Great suggestion. Any others?
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Current score: Evil 923,472,810, Good 1."

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