I think this board is about the best place to post this.
The concept would a highly trained Special Forces commando. He would also functioning as a forward scout/light assault trooper.
I'm using the elite array, because I don't know yet what we'll be using.
STR: 10; DEX: 15 (20); CON 13(16); INT 14(16); WIS 12; CHA 8.
The numbers in parentheses are the level increases.
Gunslinger and Officier are there for the Defences, and the usefulnes of Debilitating Shot. They also seem to fit fluff-wise.
I'll start out with Scout to get as many skills as possible: Endurance, Jump, Survival, Perception, Initiative, Stealth, Kn: Tactics, Heal or Kn: Galactic Lore, Mechanics when INT reaches 16.
As for feats, I'd get from classes: Wpn Prof (Simple, Pistols, Rifles), Shake it Off, Armour (Light). I'll further take: Precise Shot, PBS, Running Attack, Double Attack, Improved Dmg Tresshold, SF: Perception, SF: Stealth, Armour (Med), Martial Arts, Quick Draw, Wpn Prof (Hvy Weapons), Wpn Foc (Rifles).
My talents would be: Armoured Defense, Improved Arm. Def., (Soldier); Devestating Attack (Soldier); Indomitable (Soldier);Acute Senses, Improved Stealth (Scout); Debilitating Shot (Gunslinger); Assault Tactics (Officer); Multiattack (Rifles) x2 (Elite Trooper), Greater Devestating Attack (Elite Trooper), GWF: Rifles (Elite Trooper).
As for equipment, this should end up being Stormtrooper armour (or equivalent), Heavy Blasterrifle, underslung Grenade Launcher, Blaster Pistol, Knife, several types of Grenades.
Does this seem ok to you? Any things I missed?
Thanks in advance!