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Author Topic: Warforged Docent  (Read 765 times)
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Growin
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« on: March 18, 2011, 07:40:04 AM »

One of my players is currently a warforged factotum.  I plan on placing an ancient docent as treasure.

I'm thinking the abilities of the docent would be extremely powerful but that they would count as a Level Adjustment to offset the power. (I play LA buy offs)

The abilities I'm thinking of giving him would be something like:
+2 Intelligence (first level adjustment)
+5 Intelligence based skill checks (second level adjustment)
Feat: Knowledge Devotion (second level adjustment and only when Docent is attached) 

Do you guys think that this would be a good value for +2 level adjustment.  Also there is a bunch of fluff that goes along with this; I'm just posting the crunch.

Here is my question: for +2 level adjustment is this too powerful or not powerful enough?
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Havok4
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« Reply #1 on: March 18, 2011, 09:39:07 PM »

It seems kind of bare bones, you seem to be basing it off of the int prodigy pseudo template from the dmg 2, those are deliberately overpriced. I would recommend either either droping it down to 1 LA, which is worth it but not extremely overpowered, especially the fact that it could be taken away from him. Or fill out the item with some nice SLAs or similar abilities to boost it up to be worth 2 la, like some artificer infusions. Another option would be to build it as a weapon of legacy, which fits what you are trying to do better.
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Pimpforged
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« Reply #2 on: March 18, 2011, 09:46:30 PM »

I agree, It's not worth +2 LA even with buyoff. I would also argue that the only thing that makes it worth +1 is the free feat.

Overall, I would suggest not making it a level adjustment at all because it is an item not a template. Just give all the party members similar items to be fair and call it a day.

I also second the legacy item idea, it seems to fit well with what you want.
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Littha
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« Reply #3 on: March 18, 2011, 09:52:20 PM »

Honestly if I found this item at a +2 LA i would be immediately looking into selling it. I would heavily consider it at +1 too...
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stranglebat
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« Reply #4 on: March 20, 2011, 10:56:34 PM »

Take a look at a +1 LA that is good to see why this isnt worth a plus 2. Dark Creature and primordial half giant blow it away. As for plus 2 Phrenic seems to be about what you would want from +2
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Sinfire Titan
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« Reply #5 on: March 21, 2011, 12:09:21 AM »

Consider this: What you are offering is effectively a Skill Trick (Collector of Stories) and a +2 Int boost (4K), along with a feat that really should have been included in the base rules. There aren't that many Int-based Skills anyway. 2 Skill Points, a magic item he would have bought anyway, and a feat he would enjoy very much. If it takes up a magic item slot at all, it should not apply a LA.

Furthermore, it's worth around 18K. I would only put a +1 LA on that, and only if the players are level 8 or under. Anything higher than 8th level, ditch the LA completely as it's more or less standard treasure at that point.


As for the actual abilities:
  • +5 on Int-based Skill checks: Realistically, you've got the Knowledges, Craft, and Martial Lore. It would be completely irrelevant if not for the Knowledge Devotion feat.
  • +2 Int: He would have just bought this the old-fashioned way anyway. All you'd be doing is adding a minor effect to it.
  • Knowledge Devotion: If he doesn't all ready have it, then this is the only reason he would keep the component. He could just as easily wait until the next level he gains a feat and take it normally.


I am comparing this item to the Belt of Priestly Might (MIC) that grants Strength Devotion. I see very little reason to apply an LA at all.

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Jopustopin
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« Reply #6 on: March 22, 2011, 07:14:10 AM »

I think it needs to be improved
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Growin
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« Reply #7 on: March 22, 2011, 07:15:13 AM »

You guys have convinced me. I took a look at the "Prodigy" template in the DMG 2 and the Phrenic Template in the SRD and have considered revising the Docent.

First of all:

It only takes up a magic item slot while he's going through the level adjustment (again the decision to go through the level adjustment is his choice).  Once he has finished the level adjustment the Docent loses all function; instead it has moved its "awareness" inside of the warforged.  (I'm thinking that this docent is much like an "upgrade" to warforged)

Second of All:
I want this to be cool for the character.  So I'm looking at a lot of stuff.  But what do you guys think (again I'm combining phrenic and prodigy).  
 
  • +2 int
  • +4 to int based skill checks
  • Knowledge Devotion
  • Spell Resistance = 10 + HD
  • HD            Spell Like Ability
  • 1              Detect Magic 3/day
  • 2              Comprehend language 1/day
  • 3-4           Bull's Strength 2/day; Cat's Grace 2/Day
  • 5-6           Fly 1/day
  • 7-8           Freedom of Movement 2/day
  • 9-10         Quickened Magic Missile 3/day
  • 11-12        Celerity 1/day (PHB II)
  • 13-14        Quickened Repair Critical Damage 3/day
  • 15-16        Greater Teleport 1/day
  • 17-18        Quickened Adamantine Wings 1/Day (Complete Mage)
  • 19-20        Body of War 1/day; Dimension Jumper, Greater (1/day)  (Spell Compendium); (Complete Mage)
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Necrosnoop110
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« Reply #8 on: March 23, 2011, 08:42:28 AM »

I took a look at the "Prodigy" template in the DMG 2
What page is that on?

Thanks,
Necro
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Growin
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« Reply #9 on: March 23, 2011, 06:37:38 PM »

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