Recent reading has inspired me to try a different approach to the normal adventure.
Somewhat odd character creation:
Will be starting at level one.
Level one will be gestalt, while the rest will be regular single progression. This will allow for +1 races/templates or a second class.
32 point buy.
Two flaws, one trait, are allowed, but not required.
Max starting gold for your class, the higher of the two if you decide on a second at first level.
No penalties for multiclassing.
Most 3.0 & 3.5 sources will be allowed, dragon material is out just to save me headaches.
Using Invisible Castle
Character sheets should be posted on Myth-weavers
The game will have dangerous hack/slash, role-playing, and require creativity in solutions. It will be urban based, and run to level four.
Vow of Poverty
Magic item crafting feats
Races/templates over +1 LA
The adventure will be set in Nundinae, a smaller sized town, in the middle of several trade routes. Your characters can have basically any back story you want. They will have arrived at Nundinae within the last day, meaning they do not know the lay out or all that much about the city.