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The Hunter, The Hunted
(Moderator:
kevin_video
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IC Game Thread - The Hunt Starts
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Topic: IC Game Thread - The Hunt Starts (Read 13150 times)
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kevin_video
Moderator
Organ Grinder
Posts: 4833
Re: IC Game Thread - The Hunt Starts
«
Reply #520 on:
May 09, 2011, 08:01:46 AM »
"Unfortunately, no. At least not to my knowledge. These things don't exactly pop like a zit. Short of something evil absorbing it and becoming corrupt, then letting it attack something good, these things just sit there, smelling of carrion and death. The one I can see isn't fully developed yet. It's not glowing red despite the lateness in the evening. The problem we're going to end up having isn't so much the demons we saw previous, but the number of these that exist. Everything we've come across so far is evil, including the gargoyle, and the spinterwaif I saw. If there's more evil creatures out there, we've got an entire island that could possibly get infected. However, there'd need to be that many cysts as well. If there's only a half dozen, only a half dozen of them can get infected. But, that's still a half dozen of 'them'."
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I reject your reality, and substitute my own.
When God gives you lemons... it's time to find a new God.
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Mixster
Grape ape
Posts: 1642
Re: IC Game Thread - The Hunt Starts
«
Reply #521 on:
May 11, 2011, 07:19:55 AM »
Hmm. Raynor, can you summon something very weak and evil so we can easily kill it, and then have it burst these? I don't really like the idea, but it's better than the demons getting more powerful.
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Quote from: JaronK on January 19, 2011, 04:42:07 PM
Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
Stormcrow
Bi-Curious George
Posts: 414
Re: IC Game Thread - The Hunt Starts
«
Reply #522 on:
May 11, 2011, 01:59:44 PM »
Raynor Smiles for a moment saying
"Yes I agree that should be easy enough 2 fiendish wolfs should get rid of it every one get ready"
as he waits a moment before to get his cross bow out and then cast summon monster two as a pair of fiendish wolfs form right beside the cysts as he awaits to see if it is enought
summon monster two with fiendish legion ability makes it 2 fiendish wolfs
note : this is without INVISIBLE SPELL
«
Last Edit: May 11, 2011, 02:38:54 PM by Stormcrow
»
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Mixster
Grape ape
Posts: 1642
Re: IC Game Thread - The Hunt Starts
«
Reply #523 on:
May 11, 2011, 07:07:51 PM »
Melkior will cast a persisted Righteous Wrath of the Faithful
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Quote from: JaronK on January 19, 2011, 04:42:07 PM
Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
kevin_video
Moderator
Organ Grinder
Posts: 4833
Re: IC Game Thread - The Hunt Starts
«
Reply #524 on:
May 12, 2011, 01:01:13 AM »
The wolves are summoned near the cyst, and sniff the air. They howl for a few moments before they start to sniff the ground and move towards the cyst. Arriving at the pulsating zit, they paw at it, but nothing actually happens.
"I think you might want to try something with a bit more intelligence."
Logged
I reject your reality, and substitute my own.
When God gives you lemons... it's time to find a new God.
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? Check out this 4th Ed one.
Mixster
Grape ape
Posts: 1642
Re: IC Game Thread - The Hunt Starts
«
Reply #525 on:
May 12, 2011, 06:34:55 AM »
Couldn't we increase their intelligence with a spell? Does anyone have one of those handy? Alkazar do you still have your potions? Can you command them to come here and drink what Alkazar gives them? That should raise their intelligence.
Melkior says.
Logged
Quote from: JaronK on January 19, 2011, 04:42:07 PM
Monks are pretty much the best designed class ever.
JaronK
Meep Meep - Mixster out
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